Lucky Charms - Keep Me Mini gone live!

My final project with Fjord has finally gone live after a 3 month development cycle.

Lucky Charms - Keep Me Mini

Seemed like a simple concept at first, but ended up taking some creative code with bitmap data objects in order to get things moving at a decent speed. One bitmap, continuously re-drawn, was used for displaying all the items in the cave, and the other (kept invisible) was used for hit testing when the cave slice got to a certain scale.

Check it out >