June 19, 2009Flash Projects,Games,ActionscriptFlash,Games,Lucky Charms,Actionscript
My final project with Fjord has finally gone live after a 3 month development cycle.
Seemed like a simple concept at first, but ended up taking some creative code with bitmap data objects in order to get things moving at a decent speed. One bitmap, continuously re-drawn, was used for displaying all the items in the cave, and the other (kept invisible) was used for hit testing when the cave slice got to a certain scale.
Check it out >
June 19, 2009Blog,Freelance
Well, after a year and a half in the political mess that is full-time Agency work, I'm finally back at my roots freelance Flash development. It's exciting to be able to work whenever I want again, but I'm finding it more difficult then I remember to motivate myself. Lets hope that it's like riding a bike...
May 7, 2009Cool Flash
Wish I had the time to develop something like this. But alas, I have work to do...